Oakville Beaver, 30 Nov 2011, p. 25

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New artist at Abbozzo Gallery Oakville's Abbozzo Gallery is introducing the works of an award-winning artist to its gallery. People will be able to meet the artist, Jennifer Walton, at the gallery on Friday, Dec. 2 from 7 to 9 p.m. Walton was the winner of the 1999 RBC Canadian painting competition and also took home the second place prize of the Kingston Prize: Canada's National Portrait Competition. Her work has been seen in public galleries across Canada, U.S. and the U.K. In describing her work, Walton said in a statement her goal is to, "create unforgettable images that are seductive because of the way they are painted." The gallery is located at 179 Lakeshore Rd. E. For more information, visit www. abbozzogallery.com. Animators must be actors Continued from page 24 25 · Wednesday, November 30, 2011 OAKVILLE BEAVER · www.insideHALTON.com ERIC RIEHL / OAKVILLE BEAVER NEW: W Oakville resident Luigia Zilli just opened up the Kerr Village Art Gallery. Art gallery opens in Kerr Village A new art gallery just opened up in Oakville and it is representing artists from the area, from around Canada and the world. There is a grand opening celebration tomorrow (Thursday) from 7 to 10 p.m. Kerr Village Art Gallery opened recently at 374 Kerr St. and features a variety of works, including art made by the owner, Luigia Zilli. Zilli is an acrylic painter who commonly creates Italian landscapes, bright flowers and bicycle art. The gallery also has work from another Oakville resident, Claudia Gonzalez, a jewelry maker who uses Svarovsky glass, pearls and semi-precious stones. Furthermore, there is work by artists from further afield, including Waterdown, Toronto, Cuba, Italy and more. To learn more, visit www.luigiazilli.com. "It's a lot of hard work," he said. "There are a few things to get into this field. Although I make it sound like there are a lot of studios, this is actually a very small industry for animators. Your classmates, everyone around you, will basically be your coworkers at some point, or they could possibly be your boss." Two of his Sheridan classmates are working with him at Pixar right now. It was a similar scenario at Sony, and when he worked in Toronto, the studio was filled with his classmates. Also, animators must learn to accept rejection letters ­ he has plenty of them ­ and to not give up. Despite the difficulties, the actual work is fun. "You don't ever have to tell people (to work late) here," he said. "At Pixar they almost have to tell you to go home. We just love what we do so much that we sometimes forget to go home." He said animators are actors and puppeteers, putting their own motions and personalities into characters. When he's working on a character, he goes into a camera room and films himself acting out the actions that he will animate, for reference. "That's me as an actor, trying to act out the characters in the movie and I put that acting into the character in the computer and that's what you see on the screen," he said. "A lot of times, on a crew, you watch these characters and you say, `Hey, that guy acted just like John.' You see everybody's personalities in these characters sometimes and that's why it's so much fun bringing these characters to life." He described a film production as taking about three years, with two years of pre-production and another year of actual production. How does he get through such a long production? "It's a lot of fun," he said. "I always wanted to draw cartoons. Whether its 3D or 2D, I do them because I want to bring a character to life. When I'm drawing someone I want to create a gag, its personality." Sometimes people ask him why a film takes so long to produce. "We animate about 3-4 seconds a week. That's why we take so long. We have a crew of a good 60 animators on each movie," he said. He added television shows are cruder looking because they are animated at about 30-40 seconds per week.

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